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Free cheat sheet

The Pokémon Card Pricing Cheat Sheet

Stop guessing what a card is worth and stop overpaying on eBay. This is the one-page reference for pricing any Pokémon card the way a dealer does: read three printed fields, check the right source, adjust for condition, and know when the graded comp is the only one that matters. Built by Foil, free.

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What's inside

  • The three fields to read off any card (and why the name alone never prices it)
  • Where to look up price: eBay sold vs TCGplayer market vs the graded ladder
  • The condition multipliers, NM through DMG (free preview below)
  • Raw vs graded, and the three-part test for when grading is worth the fee
  • A quick note on pricing Japanese cards
  • The five pricing mistakes that cost collectors the most
  • A 60-second routine you can run on any card

The condition multipliers

Every pricing source quotes a Near Mint price by default. If your card is not NM, adjust by these multipliers, the ones bulk buyers and TCGplayer sellers actually use:

Condition% of NM
Near Mint (NM)100%
Lightly Played (LP)80–90%
Moderately Played (MP)60–75%
Heavily Played (HP)40–55%
Damaged (DMG)20–35%

Full breakdown of the defects that move a card down a tier is in the condition guide.

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